The Bar SK 2019 Series comprises 10 month-long exhibitions,
featuring commissioned work by some of Melbourne's most interesting digital artists.

ARTISTS / DATES
FEBRUARY
ZACHARIAH CHANDLER

Hello I am zach I live in Melbourne and make games I am currently working on too many things at once including my main project Nth Dimension[al] Hiking which has been nominated for an IGF award which is nuts please follow me on Twitter at dogs_R_cool ok bye
MARCH
JONOTHAN RUBOCK

Jonothan Rubock's work has been featured at Bar SK many times, including One Button Nipple Golf, a simple golf game played on the erotic selfies of himself and others. He's currently working on an all-bird MMO, allowing players to connect online as birds on the beach.

APRIL
IAN MACLARTY AND
BETHANY WILKSCH

Ian MacLarty is a videogame developer with an interest in small-scope experimental designs. His abstract art game The Catacombs of Solaris won the 2018 Freeplay award. Bethany Wilksch is a graphic and web designer by trade and a fine artist in her spare time. Her abstract paintings were exhibited at Contours 2017. Bethany's best 10km time is 53:38 and Ian's is 1:01:59.
MAY
GRACE BRUXNER

Grace Bruxner is a Melbourne-based game developer who created Grace Bruxner Presents: The Haunted Island, a Frog Detective Game. She is also responsible for the creation of ALIEN CASENO and The Fish Market, as well as multiple other small titles. In 2017 Grace exhibited her games at Fantastic Arcade (Austin) and Freeplay's Contours (Melbourne). In April of 2018 she was the keynote speaker at Play by Play in Wellington, exhibited again at Fantastic Arcade, and had her work featured at multiple other exhibitions and festivals in places such as New York (USA), Reykjavik (Iceland), Barcelona (Spain), Poitiers (France), and Melbourne (Australia).

JUNE
LEURA SMITH

Hi! I'm Leura, an Australian game dev, who's keen on making stuff for women and people who don't usually play games. At the moment I'm working on a game called Pigeon Game (a game about holding pigeons). I'm also a firm believer that DS games are the best kinds of games. I think that's about it! Thanks for readin'!

JULY
OLIVIA HAINES

Olivia Haines is a Melbourne based developer with a stunning visual aesthetic full of colour and playfulness. She has been commissioned for works by Freeplay and other Melbourne-based events.

AUGUST
ANDREW GLEESON

Andrew Gleeson was almost banned from Bar SK but snuck back into our hearts with an array of imaginative and well made games. He has previously worked on titles such as Titan Souls and Witch Way, and recently adapted a party game exclusively for the SK New Years Eve party.

SEPTEMBER
ANDREW BROPHY

Andrew Brophy is a game designer from Melbourne. He is ½ of Hovergarden and ⅞ of the videogame Knuckle Sandwich.

OCTOBER
KALONICA QUIGLEY

Kalonica Quigley is a 3D artist and game maker currently working on a number of projects in Melbourne. Her previous works show her care and personality and have been displayed at events both locally and internationally. She seems to like bugs a lot.

NOVEMBER
NICO DISSELDORP

Nico Disseldorp is one of the four core members of Melbourne development studio House House, currently working on their second major title. Personally Nico creates mathematical toys, and was commissioned by London festival Now Play This as part of their 2017 line-up. Nico is most proud of his invention Plain Tea, previously known as hot water.