Artworld Videogames is a three-week exhibition of playful media and experimental games hosted at BAR SK, ACMI and RMIT University.
As part of the city-wide MEL&NYC program, BAR SK and RMIT Games are flying over and commissioning three of NYC's most exciting game makers to showcase new work.
The exhibitions run from August 9 to 30, and features exhibitions, talks, and masterclasses.
Robert Yang makes surprisingly popular 3D video games about gay culture and sexuality -- he
is most known for his historical bathroom game The Tearoom and his shower simulator Rinse
and Repeat, and his game trilogy Radiator 2 has had over 250,000 players around the world.
His games have been exhibited internationally at the Melbourne Triennial at the National Gallery
of Victoria, Somerset House, London Short Film Festival, Institute of Contemporary Art in
Philadelphia, La MaMa in New York City, and at the A MAZE festival in Berlin. He is currently an
Assistant Arts Professor at New York University.
NICOLE HE
Nicole He is a Brooklyn-based artist and programmer who uses digital and physical mediums to
explore the relationship between humans and computers with interactivity, playfulness, and
humor. Her projects—such as The True Love Tinder Robot, The Best Art, and Soylent
Dick—have been featured in outlets including The Guardian, BBC, Vice, and The New York
Times. Recently, her work has been focused on experimental and artistic uses of voice
technology. Nicole has presented her projects at conferences and festivals in the US and
abroad. She holds a Masters degree from New York University's Interactive
Telecommunications Program.
ZACH GAGE
Zach Gage is a game designer, programmer, educator, and conceptual artist from New York
City. His work often explores the powerful intersection of systems and social dynamics, through
both interrogating existing systems in digital spaces, and framing entirely new systems through
games. An Eyebeam Alumni, Apple Design and Game of The Year Award Winner, and BAFTA
Nominee, he has exhibited internationally at venues like the Venice Biennale, the New York
MoMA, The Japanese American National Museum in Los Angeles, XOXO Festival in Portland,
FutureEverything in Manchester, The Centre for Contemporary Art Ujazdowski Castle in
Warsaw, and in Apple stores worldwide.
LOUIE ROOTS
Louis Roots is a curator and game developer from Perth, Western Australia, who moved to
Melbourne in 2016 to open Bar SK, the first gallery space dedicated to interactive art in
Australia. Louis has previously curated and run events in South Africa, the UK, the USA and all
around Australia. His interest lies in the social aspect of videogames, and he is known for
quickly creating bespoke controllers that add a tactility and accessibility to the games he
exhibits. He spends the majority of the time behind the bar at SK, 90 Smith St Collingwood, so
drop in and say hi sometime.
DOUG WILSON
Douglas Wilson lives in Melbourne, Australia, where he is a Lecturer at RMIT University, teaching and researching game design. Douglas is also a co-owner of Die Gute Fabrik, a small games studio based in New York and Copenhagen, Denmark. He is best known for his award-winning motion control game, Johann Sebastian Joust, winner of the Innovation Award at the 2012 Game Developers Choice Awards. His work has been exhibited at festivals and museums around the world, including: MoMA, the Museum of the Moving Image, Hong Kong Arts Centre, SFMOMA, IGF, IndieCade, PAX, and Roskilde Festival.
KATIE STEGS
Katie Stegs is a game designer and the co-founder of Lumi, a games marketing consultancy. She also runs Blushbox Games—a collective of developers making and hosting events on love, romance and sexy sex. She is a hurricane of marketing, designer of weird art and physical games and lover of David Mitchell.
PROGRAM
Robert Yang Exhibition
August 9 - 15
Robert's selection of games shows an intimate and sexual side of videogames, including his commissioned piece "Ruck Me", a homoerotic play on AFL. [Click here to attend]
@ Bar SK
Q&A with Artist - 7pm August 9
Not Ticketed
Capacity: 100+ attendees over the course of opening night
Nicole He Exhibition
August 16 - 22
Nicole's playful use of voice technology will be specially adapted to the public environment of the bar, including her new game "Enhance" as well as another new piece that might get installed in an unexpectedly private part of the bar... [Click here to attend]
@ Bar SK
Q&A with Artist - 7pm August 16
Not Ticketed
Capacity: 100+ attendees over the course of opening night
Zach Gage Exhibition
August 23 - 29
Zach has a knack for doing new things with old familiar games. His new multiplayer game will make use of the social space of the bar. [Click here to attend]
@ Bar SK
Q&A with Artist - 7pm August 23
Not Ticketed
Capacity: 100+ attendees over the course of opening night
Robert Yang Masterclass
August 15
This masterclass starts with a survey of video game designers and play communities focused on sexuality and eroticism. After studying this emerging tradition of work and its many practitioners, Robert will also explore a set of design guidelines and theoretical frameworks for thinking about sex, games, and interaction, along with promising and unexplored directions in designing for sexuality, and the many ways that society and technology facilitate (as well as police) sexuality on the internet.
@ ACMI Tickets on sale
Capacity: 70 People
Nicole He Masterclass
August 15
Talking with Computers will dive into the current and beautifully broken state of human and computer conversation. Nicole will explore how text-to-speech, speech-to-text, NLP techniques, computer generated poetry, conversational UI design and voice assistants can be used to create interactions for games, apps, or art.
@ ACMI Tickets on sale
Capacity: 70 People
Zach Gage In Conversation
August 20
Join us for a public conversation with award-winning game designer and conceptual artist Zach Gage, visiting from New York as a part of the MEL&NYC program. The interview will be conducted by RMIT Lecturer Douglas Wilson, who will ask Zach to discuss how he balances his commercial game business with his fine arts practice. [Click here to attend]
@ RMIT Games
Not Ticketed
Capacity: 100 People